JellyPhysics |
| library | unrestricted | version: 0.5 |
| JellyPhysics is a soft body library. It comes in C++ and C# XNA flavors. This engine was used to create JellyCar. |
| FEATURES |
- simple interface for creating soft body simulation
- multiple body types including pressurized gas bodies
- unrestrictive license
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| REQUIREMENTS |
- C++ version is platform-independent code, comes with Visual C++ 2008 solution file.
- C# version requires XNA Game Studio.
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| SCREENSHOTS / VIDEOS |
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| DOWNLOAD LINKS |
C++ version - walaber.com
C# version - walaber.com
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| EXTERNAL LINKS |
project page on GameProjects.com
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